PS3 Hacker Claims He's Jailbroken 3.60 Firmware 176
Wesociety writes "Not one week ago Sony released a new PlayStation 3 firmware update which implemented cloud-saving for its PlayStation Plus subscribers and featured some understandably secretive behind-the-scenes security features meant to prevent future hacking. Today, a hacker is purporting that he broke firmware 3.60 and posted a video to prove it."
Unbreakable? (Score:5, Insightful)
Re:Unbreakable? (Score:4, Insightful)
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yea that worked well for the psp
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The more hassle it is to play catchup, the less people who'll use firmware hacks for piracy. Sony don't have to win, they just have to put up a fight.
Also worth noting that Sony absolutely will not give up on this when the teams involved in blocking these hacks can justify a blank cheque budget by scaremongering their bosses with notions of limitless piracy.
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Hassle? What hassle? Maybe I'm naive (I'm not), but the best hackers that actually crack this stuff are not normally major players in the piracy scenes. They do it for the lulz and the notoriety.
I busted my PS2 years and years ago trying to solder something in. That was a hassle. Then not 3 months later someone released a softhack that runs off a USB stick. Got a new machine and it works perfectly ever since. First-run hacks are a hassle. Wait long enough and somebody will put together a GUI auto-installer.
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I busted my PS2 years and years ago trying to solder something in. That was a hassle. Then not 3 months later someone released a softhack that runs off a USB stick. Got a new machine and it works perfectly ever since. First-run hacks are a hassle. Wait long enough and somebody will put together a GUI auto-installer. There's got to be some kind of internet rule for that.
Really what happens is that there is something enabled by rooting the machine that isn't possible without it, e.g. running Linux or Myth TV or whatever. So somebody finds a way to root the system, and once that is possible, people start writing programs to do those things.
Once you have e.g. Myth TV PS3 edition, lots of people want to run it, so someone creates an idiot proof installer to automate everything. And from then on, every time there is a new hack, the authors just paste it into the section of code
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It depends. Some hacked firmware requires starting from a hacked firmware, so you have to install a patched one, then upgrade. As long as you can install the old revision, you're set.
Others you just install the hacked one as a regular update, in which case you do it as a regular firmware update.
And people will jump through all sorts of hoops to pirate - as lon
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Zero seconds.
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That only works until they have all their holes plugged. See Xbox, homebrew on Xbox1 was extremely popular, homebrew on Xbox360 has a far harder time, as it doesn't work at all with modern Xbox360 and even with older models requires hardware modifications and that is with a console that has been on the market for five years. Sony will certainly have learned their lessons with PS3 and PSP and won't make the same mistakes again. So I wouldn't count to much on hackers breaking the security of whatever comes ne
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Are you sure?
Just because they seemed to do a good job THIS time is no guarantee that they will do a good job NEXT time!
Whenever you release new hardware or new software it's a fresh opportunity for mistakes to be made.
It's just as probable that the next generation consoles will not be significantly more secure than this generations are.
Re:Unbreakable? (Score:4, Funny)
It's just as probable that the next generation consoles will not be significantly more secure than this generations are.
True, just listen to what these companies say about their current gen being hacked beyond hope but the NEXT gen being "too hard to crack THIS time"... it always ends up like Doctor Klaw waving his armored fist and yelling "I'll get you next time, Gadget, NEXT TIME!!!"
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Sony previously avoided the war entirely. Having Other OS kept a great deal of hackers at bay. The problem was a few too many restrictions and tinkers who wanted more power. They would have left the security intact had the system not been crippled from the OtherOS.
Sony should have left well enough alone, fixed the hole, allowed access that people were looking for, and retained Other OS. The war would have quickly fizzled.
As it is now my family gripes every time the thing requires an update to connect an
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And yet, piracy is rampant on the xbox 360 thanks to the ability to flash the dvd reader...
In fact, there is very little reason for piracy on the ps3, most games are available for the 360 so anyone serious about pirated games will have already gone down that route years ago. It's not really worth the cost of a ps3 for the very limited number of exclusives, even if you save the price of the games themselves by pirating them.
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And yet, piracy is rampant on the xbox 360 thanks to the ability to flash the dvd reader...
Yeah, but piracy is a quite different thing then homebrew. The thing with piracy is that it is hard to stop, the binaries are signed and official after all, so as long as you can somehow get the bytes into the machine, be it by hacked DVD firmware or whatever, you are fine and the pirate copy will run. Homebrew is much harder as even when you can get the data to the machine, it will simply be refused due to an invalid signature and working around that can be anything from quite tricky to being pretty much i
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Piracy is the excuse those companies are giving for putting all that DRM into our throats. If it doesn't stop piracy, why are they botering?
And, yes, the question was rethoric.
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For anyone who doesn't know the answer and is thus confused by your comment, if the numbers I've read are correct, Sony brings in $7 per copy for every game from every publisher.
Thus, Sony stands to lose lose somewhere on the order of half a billion dollars per year if developers find that they can practically develop games for PS3 without paying the royalty fee.
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Thus, Sony stands to lose lose somewhere on the order of half a billion dollars per year if developers find that they can practically develop games for PS3 without paying the royalty fee.
And if that happens there's pretty much no point in Sony even making a console at all.
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Piracy is the excuse those companies are giving for putting all that DRM into our throats. If it doesn't stop piracy, why are they botering?
As far as physical media goes, both PS3 and Xbox360 are still DRM free. They contain copy protection and they make it impossible to run your own code, but they don't actively do DRM for their Blurays and DVDs, which is why selling a used PS3/Xbox360 game is still possible, while selling a Valve game is not.
Now of course in the next generation that might change, it shouldn't be that hard to just stick a serial number onto DVD or Bluray and Internet as a requirement might sooner or later happen as well.
And wh
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Homebrew is much harder as even when you can get the data to the machine, it will simply be refused due to an invalid signature and working around that can be anything from quite tricky to being pretty much impossible.
Hard yes, but never impossible. Question: What would stop somebody from spoofing a valid signature?
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A lot of math on hard crypto.
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Hard yes, but never impossible. Question: What would stop somebody from spoofing a valid signature?
The time to crack a proper signature is in the millions or billions of years, i.e. completely impossible for practical purposes. The reason why Sony got into trouble is because they failed at their crypto and forget to put random numbers into it. You could of course try to change the keys stored for the verification in the machine, but that could quickly become completely impractical as well, as you might need to dig trough layers of epoxy or drill into some chips or whatever. The reason why it worked in t
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The thing is: They don't have to make it 100% unhackable, they just have to get close enough to make it completely impractical for a regular person. If its no longer about using a hacked savegame and instead requires a microscope, digging through epoxy, unsoldering chips and corrode away the chip chasing, you can be pretty sure that homebrew won't be all that popular anymore.
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There's always going the OnLive route - basically, don't give people physical access, just give them a thin client.
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That only works until they have all their holes plugged. See Xbox, homebrew on Xbox1 was extremely popular, homebrew on Xbox360 has a far harder time, as it doesn't work at all with modern Xbox360 and even with older models requires hardware modifications and that is with a console that has been on the market for five years.
If you mean non-Microsoft supported homebrew then yes, but why would you need that when MS actively supports homebrew on their platform?
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If you mean non-Microsoft supported homebrew then yes, but why would you need that when MS actively supports homebrew on their platform?
XNA is a very limited platform. Yes, you can do games on it. But you can't do a Linux on it or just recompile your favorite mediaplayer for it, i.e. the things where homebrew is commonly used for.
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That is the entire point of hacking in general, to satisfy curiosity. At least true hacking.
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That is the entire point of hacking in general, to satisfy curiosity. At least true hacking.
In most cases like this, its esteem and bragging rights and not necessarily curiosity.
It is a nice side effect when people can have proper access to the devices they purchase but unfortunately it also has the negative side effect of seriously damaging honest users online gaming experience, especially when all the cheating begins.
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Which is why this pisses me off. I am getting sick of having to install new firmware every time I want to watch something on netflix just so that some insecure jerk can feel better about himself.
The "jerk" who had the audacity to break the DRM or the jerk who insists on requiring the use of DRM?
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What's the difference to you? Even if the glory jerk disappears, the money jerk is still going to want more money. And they seem to keep finding new ways to be bigger jerks to make more money. So frankly, I'm glad that at we have the glory jerk on the consumers side.
Re:Unbreakable? (Score:5, Informative)
I haven't "hacked" my console...
All i have done is fixed it..
When i bought it, it was sold to me on the basis that i can play games on it *and* run linux. I don't play a lot of games (i have 5 for it) but i did want to play gran turismo 5, despite that game saying it's for "ps3", by default i can't play it on the ps3 without sacrificing the ability to run linux...
It doesn't state anywhere on the box that i would have to sacrifice one of the functions i bought the ps3 for in order to continue using another...
I don't play games online with it, but if i wanted to that would be even more ridiculous...
So in the end i have to install a hacked firmware so that i can continue using linux on the ps3 and still play legitimately purchased newer games...
I am probably going to sell my legitimately purchased copy of GT5 and continue playing a pirate copy out of principle - and pirate any future games i want to play, sony don't deserve any more of my money if this is how they treat paying customers.
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Contact third party developers that work closely with Sony like Insomniac Games, Sucker Punch Studios, and Atlus and let them know that because of Sony's terrible practices that you will no longer be able to purchase their products while they are Sony exclusives.
Contact Sony owned studios like Media Molecule and Naughty Dog and let them know that you can't support them anymore.
Contact smaller and indie developers and let them know too. Slam Bolt Scrappers [youtube.com] may look cool, but let Fire Hose games know that yo
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Wait, what? Go without what? Principles?
He says that out of principle, he will continue to use his PS3 for what he bought it for, in spite of what Sony thinks (and for him to do that, he *have* to get a pirate copy. He tried a legitimate copy, but that refuse to run).
And then you say the true measure of one's principle is not to follow one's principle...
I have to ask you : Are you really that retarded, or did you just copy/paste some standard mantra without involving your brain?
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The more you tighten your grip, Tarkin, the more star systems slip through your fingers.
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we had no issues - that I knew of
Fixed that for you.
They're watching you (Score:2)
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Why would you log onto PSN with a modded console?
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* Netflix
* Multiplayer gaming
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Because you want the latest DLC.
And you're an idiot.
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The PS3 has some pretty neat hardware. Tell me, what other machine can I buy if I want to dig into Cell programming?
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The PS3 has some pretty neat hardware. Tell me, what other machine can I buy if I want to dig into Cell programming?
At this point, if you don't want to write software for the PS3, what do you really care about digging into cell programming for?
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It's a hard thing to explain to somebody who isn't a programmer. Read the wikipedia page on the Cell microprocessor for a pretty good description of what makes the Cell so cool and why you might want to do it. It's a little like asking somebody who plays a musical instrument why they bother if they aren't getting paid to do so.
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The PS3 has some pretty neat hardware. Tell me, what other machine can I buy if I want to dig into Cell programming?
Just buy a Cell Accelerator Board. Sure it's more expensive, but you're not tied to a non-upgradeable machine chocked full of DRM that prevents access to certain components.
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A PS3 is an order of magnitude less expensive than a Cell Accelerator Board ($7000). Plus I already have a PS3 and it does other nifty stuff like play Pandora through my stereo. If you are building a cluster, an order of magnitude difference starts to seem quite large.
There were quite a few people who built large computing clusters using the PS3. They chose the PS3 because it was cheap and because Sony was projecting a 10 year lifecycle (ie replacements would be available for a long time). At the time, nobo
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A PS3 is an order of magnitude less expensive than a Cell Accelerator Board ($7000).
Yes i quite clearly said that, but that wasn't a requirement of your post. The PCIe card means you get warranty, you get less failure points, you get support, you don't have to mod it just to make it work, etc...
Plus I already have a PS3 and it does other nifty stuff like play Pandora through my stereo.
So? You asked about an alternative to the PS3 for Cell BE development.
If you are building a cluster, an order of magnitude difference starts to seem quite large.
If you are building a cluster you get volume pricing from Mercury (which is a massive discount) and if you're building a cluster you're unlikely to be happy with modding an overpriced pc clone just to get your nodes working. Mos
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Am I going to get sued (Score:5, Insightful)
Is Sony going to come after me for reading TFA? Do we now need to start incorporating "Caution: Reading the following article may result in you being sued to the ends of the earth" logos over the top of stories?
Re:Am I going to get sued (Score:5, Funny)
Please assume the party escort position.
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Please assume the party escort position.
This was (almost) a triumph.
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Ah, this again. (Score:5, Interesting)
Someone spotted the fact that his debug loader properly connected to a PC, apparently something that retail PS3s, no matter how hacked they are, can't do. So for the moment, looking like a fake; basically a debug unit on the latest debug firmware.
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considering the suggestion that a video would "prove" anything, all claims must be met with dismissal.
It's on the internet, of course it's true!
This is why we can't have nice things! (Score:3, Interesting)
Re:This is why we can't have nice things! (Score:4, Informative)
It's a war of attrition now, one that Sony started by taking away the OtherOS option for no real reason. Then the really smart people that wanted to hack the console for fun or use it for Linux work or clusters or whatever fixed that issue, and then all the script-kiddie hangers-on took it and ran with it after it was broken. If Sony hadn't fired the first shot, they wouldn't have these issues.
I don't feel sorry for Sony one bit. They made their bed, and they can lie in it.
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Wasn't it started by using OtherOS to crack the system to which Sony then responded by removing it in an unforced update (if you didn't update you kept your precious OtherOS)?
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Sony had a very specific reason for removing the OtherOS option.
They took away OtherOS because they lost the EU import case. Once the EU ruled that PS3s were not computers and subject to higher import tariffs supporting OtherOS became an expense they didn't want to pay.
Re:This is why we can't have nice things! (Score:5, Informative)
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Which is odd given that most hardware vendors don't write Linux drivers for their own hardware. Last I checked, the vast majority of Linux drivers were written by third parties. There's really nothing wrong with providing an Other OS feature under the expectation that somebody else will eventually provide the OS....
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That's why it's only an excuse.
OtherOS, homebrew, and anything else that doesn't bring Sony royalties is bad according to their bean counters.
For full details look at the amended complaints in Sony's class action.
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I believe that the drivers in question were for the hypervisor.
Re:This is why we can't have nice things! (Score:5, Informative)
The Slim never featured linux to begin with. They cut out the hardware to enable dual booting the way it had been done in other models to save costs.
Except there was never any hardware required specifically to do that. Geohot got OtherOS working on the slim, thus proving that there was no technical limitation to running it there.
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That's not true. The OtherOS feature only existed as a legal move. Game consoles have a higher EU import tariff than computers do. The OtherOS feature was an attempt to have the PS3 classified as a computer. When the legal gambit failed Sony removed the feature to simplify the code base.
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And how was it wrong for Geohot to hack his OWN DAMN MACHINE?
Here, have some lube. And some insulin to counteract all that koolaid you're drinking.
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You can't have nice things because you gave Sony money, one of the worst companies on this planet. And then you sit and bitch about the people who are trying to use the hardware the way they choose? Holy fuck man, people like you are the reason we can't have nice things Tr3vin
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We did have nice things, until some smug, self righteous pirates and punks with entitlement issues decided to hide under the skirts of the FOSS and civil rights communities and fuck things over for the rest of us.
yeah sure, got any proof besides your mere speculation? Last I checked, GeoHot didn't pirate, didn't use it for piracy, and did something that didn't immediately enable piracy.
With the dream of perpetual free games and complete freedom to jack the PSN network in jeopardy...
Yes piracy may have been made easier, but only so much - the games are ginormous, and not everybody who enjoys hacking pirates.
, the pirates freaked out and began a smear campaign against Sony and the PS3 community....
[citation needed]
, even going so far as to deliberately sabotage online play and destroy user accounts.
[citation needed[
tl;dr: Please educate yourself. You made my brain throw up.
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I'm afraid that the PS3 is already too complex platform for homebrew individuals/groups to make anything useful for. Even if you had all the specs you'd probably need commercial-level development power to finish stuff.
Re:This is why we can't have nice things! (Score:5, Insightful)
As a PS3 owner, I say more power to them. Sony stole from me when they removed the OtherOS feature.
Basically this.
I'm normally against piracy, but Sony started this war. I'll fight back by never giving them another dollar. And I won't let that get in the way of my enjoying game that happen to be on their platforms.
Re:This is why we can't have nice things! (Score:5, Insightful)
I'll fight back by never giving them another dollar.
You're going to stop buying games?
Sony gets a percentage of game sales. Its why they subsidize the initial cost of the console.
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He will either pirate games OR he will, gasp, BUY THEM USED!
That's right, when you buy the games used Sony makes no money on them.
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"I'm normally against piracy, but Sony started this war."
All signs point to "Arrrrr".
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Re:This is why we can't have nice things! (Score:5, Insightful)
1. And you only beat your wife when she really deserves it?
2. the hypervisor crippled the box.
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I think that was just the justification they gave for it. They removed it because organizations like the US government were buying PS3s by the pallet-load, installing Linux on them, and clustering them together to make a cheap supercomputer.
You can imagine that didn't sit well at Sony HQ, since they were subsidizing the price with the assumption the customer would buy enough games to make up for the loss.
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Regardless of if Sony learns their lesson this generation, I'm still praying the hacking community learns theirs. That being: If you jailbreak a console, wait until the fucking thing is retired before publically announcing it. That way you don't have to play nearly as tiring a game of cat and mouse. Jailbreak it asap, fine. Then spend your time doing actual homebrew and apps for it. As soon as it's retired, go ahead and release it ALL at once.
Most people want their code to be used by others, and its tough if nobody else has the means to run your code. Or know it exists at all.
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Translation: Wait till the pillaging vikings have left, then start replanting, instead of fighting back.
you cannot get sued by sony if you don't buy a ps3 (Score:3)
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vote with your wallet.
By the numbers:
49 million consoles sold. 69 million PSN accounts. 17 million PlayStation Home social networking accounts. 4 million MOVE controllers.
The PS3 Fat has been out of production for almost three years.
Each new video game sold , Blu-Ray video, MOVE contoller or online service like Netflix is a vote for the firmware upgrade.
Of course the geek can still vote with his wallet.
But so can everyone browsing the latest in HDTV, home video and console gaming at Walmart.
jailbroken or new firmware based on 3.60? (Score:2)
Does this mean you can jailbreak a PS3 that is on stock 3.60 or is this just a custom firmware based on 3.60 that you can install from one of the earlier jailbreakable versions?
Debunked (Score:5, Interesting)
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That may be true, but that's what they said when those initial USB jailbreaks came out. That method juked the PS3 into going into debug mode. Maybe this joker found another way to do that?
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And that seems to be the fundamental flaw with DRM in physical devices: One does have physical access to them.
That is the fatal theoretical logical flaw with DRM.
But in practice:
a) They figure maybe they can hide the secret well enough that you won't be able to find it.
b) They figure that if they can keep you looking for it long enough, it will be a success even if you do eventually find it. If the gamecube were just cracked yesterday, its DRM would have been an unqualified success.
c) They figure they can p
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[...]
But in practice:
a) They figure maybe they can hide the secret well enough that you won't be able to find it.
b) They figure that if they can keep you looking for it long enough, it will be a success even if you do eventually find it. If the gamecube were just cracked yesterday, its DRM would have been an unqualified success.
[...]
I'd say it worked well enough for Sony (not that I agree with them on this). It took 5 years for the PS3 security system to be broken... Compare to the Wii (instant) or the Xbox 360 (within the first year).
Re:Is DRM conceptually useless? (Score:4, Insightful)
Re:Is DRM conceptually useless? (Score:5, Informative)
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Took significantly less then 5 years to crack the PS3. The people who ended up finding the right stuff werent even looking until motivated by Sony.
This doesn't ring true. Every other platform is hacked very quickly whether the company "gives them cause [don't make me hit you!]" or not.
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Took significantly less then 5 years to crack the PS3. The people who ended up finding the right stuff werent even looking until motivated by Sony.
You're arguing semantics ;)
Ok, so the crack itself didn't take 5 years to develop (I think it took geohot mere days to find one?). My point was that in the eyes of Sony, the DRM "held" for 5 years, so I'm pretty sure it was worth it. For a long time the PS3 was the only secure console of this generation, thanks to the OtherOS option keeping the homebrew crowd happy. When Sony removed it, the race was on...
Re:Is DRM conceptually useless? (Score:4, Insightful)
The PS3's DRM was unbroken for half a decade. Now, part of the reason it was so successful was because enthusiasts had access to many features they wanted via the OtherOS functionality, but the fact remains that there was virtually zero piracy of PS3 games for the first 5 years of it's life cycle. Even today with much of the DRM defeated, Piracy rates are still next to zero. Now compare that to the average nerdy college dorm room with a hacked XBox playing downloaded copies of everything from the latest AAA titles to old Atari games (though I suppose you could always play old games via emulators in Linux on the PS3).
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If you lock someone in a room but hide the key in the room they will eventually find it and let themselves out.
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Amen.
I game fairly infrequently, but it seems lately that every time I turn my machine on to play a quick game of something simple (currently plants vs. zombies) I have to wait an hour while it pulls some update (which probably provides no new functionality and is purely to screw with modders) from their disturbingly slow servers.
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Wouldn't it be as simple as having the new firmware only allow whitelisted apps using the old signing key, and whitelisting all apps that were licensed to use said key? Admittedly, that just moves the problem to "how do I fake being $SOFTWARE well enough to bypass the check", but still...