RPG Heroes Are Jerks 119
I have to give him credit for smashing the vases to get the medicine, and finding the legendary wedding dress among the rags. However, he forgot to kill the peasants for xp and you should always check the fireplace for any remaining food.
Let me just be the first to ask... (Score:3, Funny)
...lolwut?
Let Me Be The First To Say (Score:2)
A rare miss for idle...
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Let's not kid ourselves. Half of the front page stories aren't "good enough" for Slashdot, but there they are.
No article... (Score:5, Funny)
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You haven't read the headlines lately, have you?
Hell, I'm actually waiting for some random XKCD comic making the front page here.
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Hell, I'm actually waiting for some random XKCD comic making the front page here.
http://slashdot.org/story/10/02/22/1450240/xkcd-Devotion-To-Duty [slashdot.org]
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Wouldn't Slashdot technically be one of his blogs?
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Who cares? Not like people on /. ever RTFA.
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That's a load of Bullshit. I've been on /. 11+ years and i'm reading this article.
I liked the video a lot, it was very funny :-).
The fact that i did not get to see an article about it bugged me a bit but, at least i got to see the vid.
No Article (Score:3, Insightful)
Re:No Article (Score:4, Funny)
Probably because it is about as substantive as many of the other submissions?
Golden Axe my ass. (Score:5, Funny)
You think RPG heroes are bad, well let me tell you something: it's been engrained in society since I was only 1-foot tall. Every time I run through a forest, someone decides to encamp right in the middle of the path between tree lines. This is so stupid! It's practically the same as sleeping on railroad tracks, or on a heavily-used road for that matter! And when I try to sneak through, the fuckers awaken and kick me so hard my meats and stuff fall out of my bag! Knockers like me need respect when we travel on our own roads!
Robotrek! (Score:1)
Anyone remember Robotrek for the SNES, which made you knock before entering other people's houses?
Re:Robotrek! (Score:4, Interesting)
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Heros aren't jerks... (Score:2)
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As a Lawful Good thief, er, rogue in D&D Online, I'm quite happy with my backstabbing holy pigstickers of pure good.
It does require opportunity, of course. Why, just the other day, we were running through a wild zone to a mission when we came across a broken down caravan trailer. The DM's voice boomed out, "It looks like the orcs attacked this caravan recently and picked it clean."
All I could think was how ripped off I felt, with someone else getting there first to kill them and take their stuff.
Karma (Score:3, Insightful)
Fable too.. oh and you get attacked for theft.
BUT it is SO easy to steal.
Re:Karma (Score:5, Insightful)
It all started with Ultima IV, where the goal of the game wasn't to kill the big baddie, but to ascribe to a series of morals.
Richard Garriot realized precisely this problem, the "protagonist" in most RPGs was causing as much harm as they were supposedly doing good.
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Damn, now I feel like loading up Ultima IV in an Apple II emulator and playing through.
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Best. RPG Game. Ever.
That reminds me... I need to head down to the ATM machine and punch in my PIN number so I can select the amount of cash that I need on the LCD display.
(Incidentally, I note that Idle still has a 20 character wide comment input box. I guess the CSS style sheet must be screwed up.)
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Huh? That wasn't it at all, but now that you point it out, it is sort of a strange coincidence...
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And then the developers couldn't playtest it right because they knew exactly how much they could bend the rules, whereas people who played it really RP'ing the Avatar properly thought the game was way harder... but it was a pretty awesome game!
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If you do something in-game that is immoral, and none of the NPCs are coded for a reaction, is it truly immoral?
If you steal from someone in real life, it may not matter either. Sure, some guy came in and stole my mom's jewelry while we were out. Did he care that we felt "violated" or that some of those were heirlooms? Did it matter to anyone but us? If the thief is the protagonist, what's to make him care unless something happens to him in game?
The catch is this: something needs to happen whether he ac
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It all started with Ultima IV, where the goal of the game wasn't to kill the big baddie, but to ascribe to a series of morals.
It stared with IV, but it became awesome with VI and VII. They kept the aspect of morality, but lost all of the negative consequences.
Every time you robbed someone blind in VI it'd beep and say "Stealing!" in the text window, and in VII the Guardian would sometimes pop up to admonish you for your evil deeds. Yeah, the bad guy was making fun of you for not being very Avartar-ish. S
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LOL (Score:5, Funny)
Yup. I've often wondered why the very people you're typically trying to save (in most stories) don't "offer" you stuff...instead, you gotta go through their home like a crack-head looking for the motherlode.
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I used to think this, however when you are playing you only see from your perspective, how do you know there aren't a bunch of others who claim they are trying to help, to just fail or abuse people's charity. If the world was about to end I would imagine there would be lots of people claiming they would go and save the day. If I gave all my stuff to every one who claimed that, I would just be starving for the remaining time I had left. This is why I wouldn't want you going into my house taking stuff, and I
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Re:LOL (Score:5, Insightful)
Better still is the hero that has some kind of official backing from a kingdom, or government, or whatever who starts out with a knife and a T-shirt, and has to start out exterminating rats or whatever.
Then he has to steal or earn money doing menial tasks to buy equipment.
If this guy is the hope of the world or whatever, you'd think that the king who sent him out could at least equip him as well as the castle guards...
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Better still is the hero that has some kind of official backing from a kingdom, or government, or whatever who starts out with a knife and a T-shirt, and has to start out exterminating rats or whatever.
Then he has to steal or earn money doing menial tasks to buy equipment.
If this guy is the hope of the world or whatever, you'd think that the king who sent him out could at least equip him as well as the castle guards...
Sounds like a typical civil service job to me.
Probably because they are war profiteers (Score:2)
I mean, really -- they *sell* you swords. They aren't really interested in helping you or the side of good in general. And the few people who *don't* charge you want you to rescue their lost kitten or something before they give you the Gem of Shining Awesomeness or what not. So loot away, adventurer -- villagers are jerks.
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Maybe it's like the villagers in The Seven Samurai. "Yes, we want the world to be saved, but that won't do us any good if we die in the winter because our food supplies were looted. We know you're our only hope, but we've been robbed by so many adventurers that we hide our possessions."
What the fuck? (Score:4, Insightful)
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I unfortunately can't filter it out on my news reader.
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Idle? This one's in games, which is why it shows up on the front page for everyone with idle disabled.
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The guilty pleasure of Unix co
Re:What the fuck? (Score:4, Funny)
Fire Lord's goblins are taking over the kingdom.
"News for nerds, stuff that matters."
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Looks like business as usual to me.
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section (it, yro, polls, etc)
has a comment field that
spans the screen. However,
idle has this narrow, little po-
dunk comment window that
is exactly 20 characters
wide. What's up with that?
Re:What the fuck? (Score:4, Informative)
The first thing I always do when I find myself on idle.slashdot.com is click the address bar and remove “idle.”. After that, it works just fine.
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Obviously that was supposed to be .org, not .com.
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Why has Slashdot become so successful?
Slashdot is successful for the same reasons anything else is. We provided something that was needed before anyone else did, and we worked (and continue to work) our butts off to make it as good as it could be.
Answered by: CmdrTaco Last Modified: 10/28/00
Those were the days....
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They figured that adding idle would lure a few digg users and at the least generate a ton of discussion/page views complaining about idle. You know what? they were right. It did generate a ton of comments on the issue and to top it off I bet that more people like us are complaining about idle than those who block the entire section. It's like car accidents, a traffic jam forms because of all the people who slowed down to take a look. Now it's to the point where idle has effectively infected Slashdot and
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Wait... what?
The only "stuff" we have on slashdot is our userID... why in the hell would you want to trade a 4-digit ID for a 7-digit ID?
So you can troll other Ancients* pretending to be a noob?
I'm confused.
*By the way, I'm now referring to all 5-digit IDs as "Old Ones", all 4-digit IDs as "Ancients", all 3-digit IDs as "Methuselahs", and I dare not refer to anyone of lower userID lest my eyes be rent from their sockets and my bones ground to dust.
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Wow, Im an "old one"? :(
Now I feel old.
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Quiet Sonny.
Now get off my lawn.
DG
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http://tvtropes.org/pmwiki/pmwiki.php/Main/IfYouDieICallYourStuff [tvtropes.org]
Everyone who publicly threatens to quit playing a MMORPG, especially City Of Heroes, will always be met with at least one reply of "Can I have your stuff?" among other mocking. They almost never actually quit.
This Troper recalls the popularity of this phrase for the World Of Warcraft forums came after a Community Manager, who's account name was Eyonix, posted that phrase to one of these threads, presumedly annoyed by the many of them being made. (World Of Warcraft is one helluva Cash Cow Franchise, with its many fans making the Fan Dumb even more noticeable.)
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Or you could, you know, be positive and post a nerdy story or contribute a worthwhile comment on another story instead of giving more air to one you apparently hate. If that doesn't take valuable time out of your obviously busy day, of course.
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> What the fuck has happened to Slashdot?
"News for Nerds. Stuff that Matters."
Now don't you feel foolish?
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Taco and Co. are trying to encourage posters like yourself that think "Slashdot is Serious Business" to consider leaving. Sorry, but you tend to write the most awfully boring posts.
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I love Slashdot.
Seriously? (Score:1, Funny)
Many a family tree needs trimming.
Even Slashdot should follow its own wisdom.
...and Leon's getting LARRRRRRger. (Score:1)
What surprises me is that people are bothering to moderate this.
Wait, since the box is so small, am I supposed to use a haiku instead?
A day late and a dollar short (Score:1, Interesting)
There has been a whole game (an RPG) made about this http://en.wikipedia.org/wiki/Moon:_Remix_RPG_Adventure
Had funnier jokes too.
Totally Inaccurate (Score:5, Funny)
"Where are you taking grandma?"
"Where are you taking grandma?"
"Where are you taking grandma?"
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Then you talk to them:
"I've heard that Janus was searching the Large Pond. Perhaps there is treasure down there..."
"Where are you taking grandma?"
"Where are you taking grandma?"
"Where are you taking grandma?"
"If you're looking for a shield, you should go to Max's Armor Emporium in Greenswellburg..."
"Where are you taking grandma?"
"Where are you taking grandma?"
"Where are you taking grandma?"
Good, but does it have a protected kernel? (Score:1)
I'M CAPTAIN BASCH FON RONSENBERG OF DALMASCA (Score:2, Funny)
http://www.youtube.com/watch?v=vSyfGm6wXgs [youtube.com]
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No, the real WTF... (Score:2)
Now that you mention it...
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Earthbound (Score:1)
I played this quirky little game named Earthbound just this week, and the heroes actually don't steal stuff (it's even pointed out by a NPC at some point).
The only situation where you actually "steal" is optional and the owner actually goes "How could you...?".
Good video (Score:2)
That was a funny video. But what an annoyingly long ad for Nintendo I had to sit through!
Mass Effect 2 and looting (Score:5, Funny)
Okay, this struck me as pretty funny. Mass Effect 2 is pretty conventional for an RPG in that there's a lot of random "break into this wall safe you just happen to be passing by" action. And despite the fact that the game has a classic Bioware "light side / dark side"... no wait, sorry, "Paragon / Renegade" meter, it never seems to budge, no matter how many times you appropriate other people's property.
Normally I'd have overlooked this as just another silly convention of the genre, but there's a scene quite early on in the game where you stumble across a pair of looters ransacking apartments in a part of town gutted by a plague. The looters point out that the residents are mostly dead, and therefore not likely to care. But of course, you get the dialog option that says "No more looting."
It just struck me as funny, considering that on that mission alone, I had already collected a bunch of cash by hacking bank terminals and raiding the coffers of a quasi-legal mercenary group.
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Not to mention that around the next corner, there's a husband and wife cowering in fear behind their locked door, and you get to open up *their* wallsafe without so much as a comment, but I believe you can earn some Paragon points by convincing them to make a run for the clinic.
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Don't forget that you're on a quest to literally save the universe. You have a custom-built starship that probably cost half a city to build, with technology better than anything that can be found anywhere. You've already saved the universe once.
However, the organization backing you puts you on a strict budget that barely pays for your ammo, and to get deals on better guns you end up hawking product endorsements to every shop on the Citadel. And of course you can just about double that income by robbing
Remember... (Score:1)
There's an elixir in almost every single clock.
FlashBlock not blocking this embedded video? (Score:2)
Is it me or is FlashBlock extension blocking this embedded video? It isn't on my three PCs with Mozilla's SeaMonkey v2.0.3.
Re:this is terrible (Score:5, Insightful)
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If you don't like idle, why are you even reading this article? Seriously, it takes a special kind of stupid to be here commenting on an article then. It's like going out of your way at a buffet to grab a heaping load of beans, and then complaining about how much you hate beans and how idiotic it was for them to put the beans up on the buffet.
Thank you for saying the same thing I wanted to say, except you said it much better than I would have.
I'll take the liberty of modifying yours to say the buffet is free for nearly everyone, only a few voluntarily pay for it.