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Social Networks

CERN Is Totally Not Opening a Portal To Hell (usatoday.com) 214

"Ten years on from discovery, there's still a lot left to learn about the Higgs boson!" tweeted a researcher anticipating their experiment on the Large Hadron Collider.

But on Facebook, there's posts calling CERN "a demonic/Evil machine that opens up portals to other dimensions/Hell/other spiritual worlds" and "brings in demons wicked spirits/High Evil Principalities." And USA Today reports that similar posts making that same claim "have amassed hundreds of interactions on Facebook and Twitter." (Their article then goes on to assure readers that "the claim is baseless.")

In fact, USA Today's "Fact Check" feature spent some time investigating the claims of a demonic machine opening portals to hell, and after exhaustive research can report that at this time "There is no evidence scientists at CERN are engaged in anything other than scientific-related activities." Physics experts told USA TODAY scientists use the Large Hadron Collider to collide particles at very high energies to study matter. There is no truth to the claim that scientists at CERN are communicating with demonic entities and using the collider to open up a portal to hell, Dejan Stojkovic, a physics professor at the University at Buffalo, told USA TODAY in an email.
The physics behind his explanation is interesting: "To create a black hole or a wormhole, even microscopic ones, with our current technology, in the context of our standard theories of gravity, we need an accelerator as big as the whole universe," Stojkovic said. "So there is no chance whatsoever to create such a portal at the [Large Hadron Collider]."

"Since these are previously unexplored energies in a controlled environment, we might expect production of some new elementary particles that we did not know if they existed," Stojkovic said. "However, these are microscopic particles, so there is no chance such a portal would open."

Facebook has now attached a warning to its user's post about a demonic machine opening up portals to hell, notifying users that the post contains "False information." (It adds that this assertion has been "checked by independent fact-checkers," linking back to USA Today's article for support.)

USA Today ends its analysis with a definitive summation: Based on our research, we rate FALSE the claim that scientists at CERN are communicating with demonic entities and opening a portal to hell. There is no evidence scientists at CERN are engaged in anything other than scientific-related activities. The collider cannot open up portals to other dimensions. Experts said scientists use the machine to collide particles at very high energies to study matter....

Our fact-check work is supported in part by a grant from Facebook.


Thanks to Slashdot reader Iamthecheese for sharing the story!
The Almighty Buck

$TWINKcoin: Hostess Releases a New Crypto-themed Twinkie (sfgate.com) 63

"There's a new cryptocurrency in town," quips SFGate. "But the only crash you'll experience with this one is from sugar." Inspired by the recent headlines and discussion around cryptocurrency, Hostess decided to capitalize by debuting their own edible investment: Enter $TWINKcoin, the latest limited-edition Twinkie iteration to hit shelves.

"We saw an opportunity to release a new take on fan-favorite Hostess Twinkies, to create the best investment consumers can make to satisfy their snacking needs," a Hostess representative told Decrypt. "With more than 12,000 cryptocurrencies already in existence, $TWINKcoin is the first coin-shaped golden sponge cake of its kind. And, what's more, it's a currency with a stable value — it's always delicious!"

Compositionally, $TWINKcoins are indistinguishable from original Twinkies, with the same dense cake and synthetic cream filling; but instead of the classic cylindrical mold, the pecuniary pastries are formed into coin-shaped discs.

Crime

British Army's Twitter and YouTube Accounts Compromised to Promote Crypto Scams (engadget.com) 16

The British army is "investigating an apparent hack," reports Engadget, after its official Twitter and YouTube accounts were compromised Sunday: News of the breach was first reported by Web3 is Going Great . According to the blog, both accounts were simultaneously compromised to promote two different cryptocurrency scams.

Although it has since been scrubbed, the army's verified Twitter account was briefly changed to look like a page for The Possessed, a project involving a collection of 10,000 animated NFTs with a price floor of 0.58 Ethereum (approximately $1,063). During that time, the account tweeted out multiple links to a fake minting website....

Over on YouTube, the army's channel [had] been made to look like a page for Ark Invest...livestreaming videos that repurpose old footage of Elon Musk, Jack Dorsey and Ark CEO Katie Wood discussing cryptocurrency. The clips feature an overlay promoting "double your money" Bitcoin and Ethereum scams. According to Web3 is Going Great, a similar scheme netted scammers $1.3 million this past May. It's unclear who is behind the attacks.

Social Networks

Why MapQuest, Jeeves, and Other 'Internet Zombies' are Still Around (nytimes.com) 49

"The dream of the 1990s internet is still alive, if you look in the right corners," argues the New York Times' newsletter On Tech: More than 17 million Americans regularly use MapQuest, one of the first digital mapping websites that was long ago overtaken by Google and Apple, according to data from the research firm Comscore. The dot-com-era internet portal Go.com shut down 20 years ago, but its ghost lives on in the "Go" that's part of web addresses for some Disney sites.

Ask Jeeves, a web search engine that started before Google, still has fans and people typing "Ask Jeeves a question" into Google searches.

Maybe you scoff at AOL, but it is still the 50th most popular website in the U.S., according to figures from SimilarWeb. The early 2000s virtual world Second Life never went away and is now having a second life as a proto-metaverse brand....

There is something heartwarming about pioneers that shaped the early internet, lost their cool and dominance, and eventually carved out a niche. They'll never be as popular or powerful as they were a generation ago, but musty internet brands might still have a fruitful purpose. These brands have managed to stay alive through a combination of inertia, nostalgia, the fact they've produced a product that people like, digital moneymaking prowess and oddities of the rickety internet.

If today's internet powers like Facebook and Pinterest lose relevance, too, they could stick around for decades.

The article quotes Bloomberg Opinion columnist Ben Schott calling the older sites "almost cockroach brands. They're small enough and resilient enough that they can't be killed."
Idle

Crop Circles - and Why People Believed in Them (nytimes.com) 83

The New York Times tells the story of crop circles, "the mysterious patterns that regularly intrigued people around the world in the 1980s and '90s, prompting speculation about alien visitors, ancient spiritual forces, weather anomalies, secret weapons tests and other theories."

They call the phenomenon "a reminder that even before the era of social media and the internet, hoaxes were able to spread virally around the world and true believers could cling stubbornly to conspiracy theories despite a lack of evidence — or even the existence of evidence to the contrary." In the case of crop circles, the most important contradictory evidence emerged on Sept. 9, 1991, when the British newspaper Today ran a front-page story under the headline "Men who conned the world," revealing that two mischievous friends from Southampton had secretly made more than 200 of the patterns over the previous decade.

Doug Bower, then 67, and his friend Dave Chorley, 62, admitted to a reporter, Graham Brough, that in the late 1970s they had begun using planks of wood with ropes attached to each end to stamp circles in crops by holding the ropes in their hands and pressing the planks underfoot. They had then watched with amusement as their anonymous antics eventually attracted media attention and began being copied by imitators around the world... The real-life pranksters phoned the newspaper to come clean, according to Mr. Brough, now 62, who says he verified their claims by checking an archive of more than 200 crop circle designs stored in a shed behind Mr. Bower's home. The designs were clearly aged and matched the patterns they had made over the years, Mr. Brough said.

"I spent a week getting them to show me how they had done it all, and I have never laughed as much in my life," he recalled. "The prevailing wisdom at the time was that aliens were about to land any day, but it had all been kicked off by these two blokes who'd have a couple of pints at their favorite pub and then head out into the night to have a bit of fun...."

"The people who wanted to keep believing in aliens and everything else just ignored the evidence, no matter how obvious it was," said Rob Irving, who had begun emulating the two pranksters' work in 1989 and befriended them after they went public.... "The power of the art came from the mystery, and Doug forever regretted coming forward because the mystery was lost."

A professor of psychology at the University of Bristol in Britain explains to the Times the thought process of believers (which he says predated the internet). "instead of admitting that we live in a world we can't control, they take comfort from believing that there is agency involved and someone who can be blamed." The Times finds an example in a crop circle proponent who now believes, to this day, that even if crop circles are all man-made, the people making them have unwittingly "been prompted by an independent nonhuman mind."

Although after a new crop circle appeared, the Times obtained an alternative perspective — from a neighboring farmer. "It is just so irresponsible to be trespassing and destroying food in the middle of a global wheat shortage."
First Person Shooters (Games)

'Doom' Game Ported To Run As a Coreboot BIOS Payload (phoronix.com) 17

"Yes, it's possible to get the game Doom running atop this system firmware," reports Phoronix.

Tom's Hardware explains: Originally known as LinuxBIOS, which provides a better clue to its utility value, Coreboot 4.17 supports new motherboards, delivers a new bootloader, supports AMD Platform Secure Boot (PSB), comes with a handful of fixes, and... a port of Doom.

Coreboot is a free and open-source BIOS implementation that supports numerous extensions known as Payloads. These Payloads add functionality to the minimal code that is the basis of Coreboot. Therefore, a great deal of customizability is available to Coreboot users to determine exactly what their BIOS ROMs contain via Payload choices.

To configure Coreboot for a usable setup, one might typically start by adding a bootloader, with a choice of eight available currently according to the official Wiki. Then there is support for various popular OSes, a handful of utilities provided as Payloads, and even some games. If your BIOS flash memory space is large enough, you could even shoehorn in a Linux distribution.

There's a few caveats. (There's no sound or "save game" feature, "and your system will hang on exiting the game.")

But their article still calls Doom "a great new choice if you are bored of the Grub Invaders (Space Invaders) and Tint (Tetris) clone Payloads, bringing 3D gaming to your BIOS."
Television

Star Trek Wines: the Next Generation. Ars Technica Taste-Tests Klingon Blood Wine (arstechnica.com) 20

Would you drink a glass of Klingon Blood Wine? Or Cardassian Kanar Red Blend? Maybe you'd prefer the Andorian Blue Premium Chardonnay, or the United Federation of Planets Special Reserve Sauvignon Blanc...

Star Trek wines — a collaboration between CBS Consumer Products and Wines That Rock — has now added those four new flavors to their original two (which Ars Technica described as "far better than we expected, although very much over-priced.") So Ars hosted a wine tasting including the new wines, with their six testers joining "Q himself — aka actor John de Lancie." Also taste-testing was The Orville writer Andre Bormanis (a former science advisor for Star Trek: The Next Generation, Deep Space Nine, Voyager and Enterprise).

"Wine assessments were anonymous, in keeping with the gathering's super-casual vibe. And the wine was purchased out of pocket, not gifted for promotional purposes."

They'd tried this once before in 2019. Their three-year mission? To explore strange new wines... Next up: A Bordeaux blend from Chateau Picard (although the label claims it's a 2386 vintage to keep the conceit going): 85 percent cabernet and 15 percent merlot. As I noted [in 2019], this is a bona fide winery, with a centuries-old vineyard in the St.-Estephe region. It just so happens that Jean-Luc Picard's family has long run a fictional vineyard of the same name, albeit in the Burgundy region rather than Bordeaux — it features prominently in Picard. The real winery agreed to collaborate on a special edition of their cru bourgeois vintage for the Star Trek collection.

The Bordeaux blend also came out on top with the 2022 tasting crew, who declared it "perfectly quaffable" and "surprisingly good." The wine is light and dry, "easy on the palate," with "a clean finish," and fairly well balanced. It's almost as if Bordeaux wine makers have had centuries of experience to draw upon. This was the only bottle the tasting crew polished off completely.

Alas, the four new varieties in the Star Trek wine collection fall far, far short of their predecessors....

I will give the Star Trek Wine folks props for creative bottle design, especially the corkscrew shape of the Cardassian blend. The broad consensus was that the Klingon Blood Wine is trying to be a pinot noir and falling short; it's basically a very fruity California cabernet, with perhaps a hint of pepper. "Whoever supplied this blood ate nothing but fruit salad the week prior," one taster noted, with another simply writing, "Way too sweet." The most generous assessment was that it is "drinkable but not extraordinary...."

With the evergreen caveat that taste in wine is highly subjective, here's our recommendation. Stick with the original two bottles for your Star Trek wine, or save yourself some money and get something comparable for a fraction of the price — unless, of course, you're really keen to collect the whole set of unusual bottle designs. Or you're a Cardassian who loves really sweet wine.

Meanwhile, William Shatner himself is raising money for charity by auctioning off a bottle of "James T. Kirk" whiskey — the actual prop used on Star Trek: Picard. "The bottle does not contain real Bourbon just a colored liquid," its description notes — but the bottle has actually been autographed by 91-year-old Shatner.
The Almighty Buck

NFT Conference Founder Predicts 97% of Current Projects Will Lose Value Through 2024 (twincities.com) 60

"Serial entrepreneur" Gary Vaynerchuk launched a four-day conference "exploring digital ownership and the way emerging technologies could interact with art, sports and entertainment," reports the Pioneer Press: It's billed as an event "featuring icons of business, sports, music, arts, Web3, and popular culture in conversation to build lasting relationships, share ideas, and connect with the community." VeeCon is expected to draw over 10,000 visitors from around world who will hear from 150 speakers, from New Age guru Deepak Chopra to filmmaker Spike Lee and the ubiquitous rapper Snoop Dogg. [Also speaking: Randi Zuckerberg, Mark Zuckerberg's sister]

Tickets were sold in the form of NFTs, which are non-fungible tokens sold on the blockchain, a digital ledger of transactions. Much of the conference will dive into the potential applications for NFTs.

Ami Barzelay, chief product officer of Crinkle, a shopping rewards optimizer, described NFT ownership as "digital bragging rights." An NFT, which could be an image, song or video, can be copied and enjoyed by anyone in the world, but it may have just one owner. The NFT market, still in its infancy, has seen wild swings in what people are willing to pay for digital assets, which Barzelay has experienced first-hand. He said that for fun, he paid $100 for a video clip of Tiger Woods and later sold it for $5,000.

There is inherent skepticism and fear around buying and selling things that don't exist in the physical world, which VeeCon aims to address.

The article quotes Vaynerchuk as saying "Education and communication solve everything," adding later that "NFTs are really fun for collectability, but it is a tiny part of the consumer blockchain."

CNBC points out that holders of the NFT-format tickets "also are given exclusive access to the annual event for three years after the NFT's purchase." Though they also end on a skeptical note: "Right now the overwhelming energy of the space is very short term. I would call it greed. Many are not spending their time on education," Vaynerchuk said.

"The reality is that all that behavior is going to lead to 97-98% of these current projects losing value over the next 24-36 months because the supply and demand curves will not work out."

The event's schedule included happy hours that were officially hosted by Johnnie Walker and Captain Morgan.

On Twitter one attendee reported from the festival that digital artist Beeple "just got caked in the face in front of 7,000 people by Steve Aoki and it was incredible."
Sci-Fi

Sid & Marty Krofft to Release NFTs Starting with 'Land of the Lost' (msn.com) 58

Long-time Slashdot reader destinyland writes: Today sees an event celebrating the 50th anniversary of 1970s children's programming giants Sid & Marty Krofft. (Born in 1929, Sid Krofft will turn 93 in July). And reportedly Marty Krofft has now partnered with NFT producer Orange Comet "in a multiyear contract to release NFTs based on the often enigmatic and much-beloved television shows they have brought to us since 1969."

The first one commemorates Land of the Lost — dropping sometime after September.

Today I learned their big break in America came from making puppets for Dean Martin's show, followed by designing and directing the Banana Splits and a string of successful children's shows on Saturday mornings. ( Land of the Lost, H.R. Pufunstuf, Lidsville, Sigmund and the Sea Monsters...) Looking back, Krofft muses that even today somewhere in New York City, "some guy 50 years old, remembers the damn theme songs. Because there were only three networks, so basically every kid in America saw our shows." In the article Marty Krofft describes their style as "a nightmare and bizarre" — or, more pragmatically, as "Disney without a budget" (while crediting future Disney CEO Michael Eisner for being their mentor).

Yet the article adds that "They were nearly unstoppable with styrofoam, paint and cloth. In a digital universe of truly endless possibilities, there is no telling where they could take their stories."

Classic Games (Games)

Twitter Turns Its Privacy Policy Into a Videogame about a Dog (twitterdatadash.com) 22

What did you think of Twitter Data Dash?

The Guardian describes it as "a Super Nintendo-style browser game that recaps Twitter's private policy."

And the Verge applauds the game — released Wednesday — for its "delightful pixel art aesthetic." "Welcome to PrivaCity!" reads a description of the game on the site. "Get your dog, Data, safely to the park.

"Dodge cat ads, swim through a sea of DMs, battle trolls, and learn how to take control of your Twitter experience along the way...."

The game itself is a pretty straightforward side-scrolling platformer. Each level is themed around what I can best describe as Twitter Things — one features cats wearing ad boards, another has you avoiding trolls — and your goal is to collect five bones as quickly as you can. If you get the bones, the game will explain something about Twitter's privacy settings related to that level and even offer a button linking to Twitter's settings. When you beat the cat ad level, for example, you'll see a message about how Twitter customizes your experience on the platform and points to where you can turn personalized ads on or off....

Twitter introduced the game as part of a bigger push around its privacy policy, which the company has rewritten. "We've emphasized clear language and moved away from legal jargon," Twitter said on its Safety account.

Gizmodo calls the game "adorable," but also "buggy". And they also have some quibbles with its ultimate message: It's a bit rich that Twitter made a game about avoiding faceless advertisers when the platform is actively doing everything it can to make ads tougher to avoid....

[A]fter watching our personas bounce from level to level with our lil blue dog in tow, it became clear that this game is less for us — or any Twitter user, really — and more for the company itself. It's a way to paper over uncomfortable topics like "privacy" and "consent" and "ownership of our personal data" with a lil blue dog, collecting lil bones by hopping across lil stages. Just promise you won't think about where those bones came from in the first place.

The Media

70-Year-Old Cyberpunk: 'This Interview Is a Mistake' (spikeartmagazine.com) 37

Long-time Slashdot reader destinyland writes: He was the co-publisher of the first popular digital culture magazine, MONDO 2000, from 1989–1993. Now as R. U. Sirius approaches his 70th birthday, a San Francisco-based writer conducts a rollicking interview for the Berlin-based Spike Art Magazine. ("I wanted to speak with someone who had weathered the shakedown of history with art, humour, and a dose of healthy delusion. Or derision. Whatever arrived first...")

That interview itself was star-crossed. ("What came first, R.U.'s stroke or the Omicron surge? As I recovered from a bout of corona, R.U. fell ill with his own strain.. ") But eventually they did discuss the founding of that influential cyberculture magazine. (Editor Jude Milhon is credited with coining the word "cypherpunk" for an early crytography-friendly group co-founded by EFF pioneer John Gilmore.) Asked about the magazine's original vision, Sirius says "I was pretty much diverted by Timothy Leary and Robert Anton Wilson and their playful, hopeful futurisms, their whole shebang about evolutionary brain circuits being opened up by drugs and technology."


I needed something to get me out of bed at the end of the 1970s. I mean, punk was great – rock and roll was great – but it wasn't inspiring any action. I remember my friends stole some giant lettering from a sign at a gas station and some of it hung behind the couch in our living room where we took whatever drugs were around and tossed glib nihilisms back and forth. The letters read "ROT".... I couldn't sink any deeper into that couch, so there was nowhere to go except up into outer space.

The surrealism and so forth were influences that travelled with me when I moved to California to create this new thing based on psychedelics, technology, and incorrigible irreverence that eventually became Mondo 2000.



It's a funny interview. ("The 'R.U. a Cyberpunk' page from an issue of Mondo is the only thing most people below a certain age have ever seen from the magazine and we were taking the piss out of ourselves....") They scrupulously avoid mentioning Mondo's undeniable influence on the early days of Wired. But inevitaby the conversation comes back around to that seminal question: whither cyberpunk?


Q: The internet, which was a prime source of Mondo subject matter, is home to many eyes, rabbit holes, and agents of algorithmic manipulation. Where is cyberpunk culture alive and well in our contemporary moment? Are you still invested and engaged with cyberpunk as a means of exploring radical possibilities and ideas...?

RUS: [T]here's not really a cyberpunk movement... Surrealism was a movement for a number of years because an anguished control freak named André Breton maintained it in various formations. We didn't have that person, and if we had, he or she or they probably would have been laughed out of the sandbox for the attempt....

I'll remain influenced by playful spontaneity from ancient 20th-century moments not because of any dedication, but only because that's probably the only way I was ever going to be able to write or create. I lack rigor and once declared it a sign of death.



And Sirius jokes at the end that "usually my attitude is that the world today is bloated with people opinionizing so, this interview is a mistake!"

Idle

50 Years Later: a Rebirth for Polaroid's 'Instant Cameras'? (fastcompany.com) 46

In 1972, photo prints that developed before your eyes were "downright magical," argues Fast Company — "and still meaningful today."

A new article at Fast Company points out that while Polaroid went bankrupt twice, and stopped making cameras in 2007, "Then an unexpected thing happened: It turned out that even Polaroid couldn't kill Polaroid." Even as instant photography's eulogies were being written, a band of enthusiasts known as The Impossible Project bought the last Polaroid factory that hadn't been hastily dismantled and started producing film packs again. The task required reformulating its own chemistry from scratch, and it was years until the results reached the vicinity of original Polaroid quality. Fans were very patient.

Eventually, the Impossible Project and Polaroid came under the same ownership, adopted Polaroid as the unified brand, and started making instant cameras again. The new models start at $100 and look a lot like that 1977 OneStep, even when they're adorably miniaturized. It's almost as if Polaroid's years in limbo were a bad dream.... Polaroid and several smaller companies refurbish old models, replacing worn parts and otherwise returning them to optimum performance. Repairing an SX-70 generally involves permanently removing its leather, but replacement skins are available in an array of styles, from the traditional to the psychedelic.

Increasingly, yesteryear's Polaroid cameras are springing back to life in surprising ways. Wisconsin-based Retrospekt not only revives old models, but also encases antique innards in new plastic shells, allowing it to sell branding crossovers such as Malibu Barbie and Pepsi-themed Polaroid cameras. Hong Kong's Mint offers a camera called the SLR670 that's really a restored SX-70 accompanied by a gizmo that plugs into the flash port to allow for manual settings. And Open SX-70 is a project to smarten up the SX-70 by replacing its 1970s circuit board with a tiny Arduino computer.

Other things I learned from the article:
  • "Each film pack contained its own battery, so the camera would never run out of juice at an inopportune moment."
  • Kodak was forced out of the instant photography market in 1986 by a Polaroid patent infringement suit in which Polaroid won $925 million in damages.
  • Edwin Land's "final gambit to revolutionize photography" was 1977's wildly unpopular Polavision instant home movies.
  • There's a 1974 ad for the cameras narrated by Laurence Olivier.

Television

Two Skydiving Pilots Try to Change Planes in Mid-Air (yahoo.com) 102

Streaming right now on Hulu: a three-hour live special in which two members of something called the "Red Bull Air Force" try to make aviation history, reports People: On Sunday, April 24, Aikins and Farrington will try to switch planes mid-air in a stunt at Sawtooth Airport in Eloy, Arizona, that can be seen exclusively on Hulu, according to a press release from Red Bull. The planes will be "completely empty" and facing the ground when Luke Aikins and Andy Farrington attempt the daring switch, which will air during a three-hour livestream event.

To complete the feat, Aikins and Farrington will fly a pair of Cessna 182 single-seat aircraft up to 14,000 feet before putting them into a vertical nosedive and jumping out, with the goal of skydiving into each other's planes.

The cousins will stop the planes' engines and aim them toward the ground as they complete the stunt. A custom airbrake with the ability to hold the planes in a controlled-descent terminal velocity speed of 140 mph will also be utilized to complete the trick. After catching up to the opposing stuntman's plane, Aikins and Farrington will enter the cockpits and turn the planes back on as normal, piloting them to land.

Aikins is an experienced skydiver, having completed more than 21,000 jumps throughout his career. Farrington, meanwhile, has completed 27,000 jumps.

"I call it more calculated than crazy," Aikins says in an interview with the web site Complex. "We work really hard to make sure that everything's going to be okay. We don't flip a coin and fingers crossed and hope it all works out. We mitigate the risk down to something that's acceptable and what's acceptable to me."
Idle

The Exotic Legend of the Dark Knight Alien Satellite Meets Mundane Reality (space.com) 41

Slashdot reader alaskana98 writes: In what has become a stubborn sibling to the 'Face on Mars' phenomenon, the legend of the Dark Knight alien satellite has persisted for years and is the fascinating story of a seemingly mundane NASA photo tied together with reports of seemingly mysterious radio waves captured in the early days of radio, all combining to make the ultimate space conspiracy theory.

It goes something like this — an ancient alien space probe, dubbed the 'Dark Knight, has been long orbiting Earth and covertly monitoring its blissfully unaware inhabitants for mysterious purposes for roughly 10,000 years. Flash forward to the 1899, where technological pioneer Nikola Tesla, while experimenting with radio technology in his Colorado laboratory supposedly captured mysterious emanations from an unearthly object. Later in the 1920's, Norwegian engineer Jørgen Hals found that radio signals he transmitted were being echoed back to him a few seconds later, something called 'long delayed echoes' — still unexplained to this day. It has been proposed that these echoes were signals being relayed back to earth by something called a 'Bracewell Probe', a hypothetical automated spacecraft sent out with the goal of making contact with other intelligent species.

Flash forward to 1998, an unassuming photo from the STS-88 mission in 1998 to attach the U.S. module to the Russian portion of the ISS captured a tantalizing glimpse of an unnaturally geometric shape menacingly loitering toward the bottom of the frame. To true believers, this was evidence of an ancient probe keeping tabs on the earthly locals. Combined, these disparate events swirl together to create the stuff of dreams for the ardent conspiracy theorist and even the causal sci-fi buff. Ultimately, the object in the STS photo was most likely a thermal cover. The radio waves Tesla heard? Likely natural radio emisions of a natural or terestial source.

Space.com took a deep dive into this myth and explored how it — and the - dark knight myth has taken a hold on the imaginations of those who find themselves peering out into the inky blackness of the night and wonder to themselves "are we being watched from above"?

Programming

How Do You Like Ubuntu's New Logo? (ubuntu.com) 132

Slashdot reader mmanciop reminded us that Ubuntu released a new version of its "circle of friends" logo this week (which its designer says gives it "a more contemporary look and feel.")

From the Ubuntu blog: We proudly present to you the transformation of the Circle of Friends logo for Ubuntu. The new logo isn't a revolution; rather, it's an evolution of the Circle of Friends. As you can see at the top of the post, the classic white-on-orange colour scheme hasn't changed. But the new version sports sleek lines which bind the Circle of Friends even more closely together.

While it is important to have a respectful continuity with the previous Circle of Friends, the updated version is leaner, more focused, more sophisticated. It also makes a little more sense that the heads are now inside the circle, facing each other and connecting more directly. The rectangular orange tag is a break from the conventional square or circle, as it allows for the boldness of the orange to express itself and provides a recognisable colourful mark across media. Finally, the logo moves from a tiny superscript to a large, dynamic and leading presence.

Some might wonder why we had to touch the Ubuntu logo at all. As one can imagine, it is a daunting honour to work on something so many of us have such a strong connection to. But in the end, a logo should match what it represents. Similar to how Ubuntu continues to evolve and adapt to new uses in technology, its logo should follow suit to encapsulate and reflect such ongoing change.

For comparison, here's the original logo.

Share your reactions in the comments. (For example, how do you think it compares to other logos?) Do you like it more or less than, say, the logo for Raku?
The Military

Largest Plane Ever Built May Have Been Destroyed, Ukraine Foreign Minister Says (sfgate.com) 152

SFGate reports: The largest plane ever built has been destroyed at an airport outside Kyiv, Ukraine Minister of Foreign Affairs Dmytro Kuleba said Sunday....

The Antonov An-225 Mriya was built in Ukraine in 1985 when the nation was still controlled by the Soviet Union. It has six turbofan engines and is the heaviest aircraft ever built. It was created as a strategic airlift cargo craft, carrying Soviet space orbiters, but was later purchased by Antonov Airlines. It's since been used to airlift oversized cargo and large loads of emergency aid during natural disasters....

Although Kuleba's tweet confirmed the plane's demise, Antonov says it is still gathering information on the massive plane's fate.

Social Networks

Gawker Argues Because of the Internet, 'We Are All Cranks Now' (gawker.com) 76

"We are all cranks now...." argues a new article on Gawker (relaunched last July). That is, we're all just like yester-year's "obsessive writers of letters to the editor, the meticulous hoarders of correspondence, the avid collectors of fine and rare grudges...."

"I have not, since my father brought home a Compaq Presario in 1995 and plugged it into our phone line, encountered one pocket of space in all of the World Wide Web that does not, to some degree or another, crankify all who inhabit it...." [N]owadays, saying something deeply unwell about an article you don't like to thousands of people is as trivial as ordering a coffee. And if the internet in general has lowered these barriers, social media has gone a step further. People who never set out to be cranks in the first place are actively incentivized to do so. This isn't just because whenever you post you get a thrilling little tally of all the people who agree with you, it's because of how these platforms are designed to maximize engagement. The ideal poster for social media companies is one who posts often, who posts stridently, and who responds to as much stuff as possible.

So, to be on Twitter or Facebook is to sit in a room while someone holds up random pieces of stimulus and demands your appraisal of each. What do we reckon of this? Okay, how about this? And this? What's your view here? Were you to design a machine to turn otherwise normal, healthy people into cranks — a kind of crankification engine, if you like — you would probably arrive at something like these platforms.

Of course, Twitter and Facebook don't crankify their users out of malice, they do it to turn a profit, which may actually be worse. When the cranks of yore would write a tirade spanning several faxes to their local member of parliament about a hedge that was bothering them, they did this for no-one but themselves. This is not the case for the Neo-crank. When we use our finite capacity for wonder to publicly opine about fictional teens using drugs on a television show, or people reading in bars, or one American girl leaving her fake-sounding college to attend a different fake-sounding college, a company is making bank off it. To put it another way, the Silicon Valley robber-barons are getting rich off the uncompensated labor of yeoman cranks, who till the posting fields in the sweltering heat of the discourse until their brains give out.... [T]his kind of relentless churn of opinion, this unceasing urge to prosecute our case on things we hadn't even heard about an hour before, this gamification of being right — which is all the life of a crank really boils down to — is a deeply unhealthy way of interacting with the world around us.

For one thing, it robs us of our genuine curiosity. The paradox of the crank is that while they hold opinions on everything, they aren't particularly curious about anything.

AI

OpenAI Cofounder Mocked for Tweeting That Neural Networks Might Be Slightly Conscious (futurism.com) 175

"It may be that today's large neural networks are slightly conscious," OpenAI cofounder Ilya Sutskever tweeted Wednesday.

Futurism says that after republishing that remark, "the responses came rolling in, with some representing the expected handwringing about sentient artificial intelligence, but many others calling bull." "Every time such speculative comments get an airing, it takes months of effort to get the conversation back to the more realistic opportunities and threats posed by AI," UNSW Sidney AI researcher Toby Walsh chimed in....

Independent sociotechnologist Jürgen Geuter, who goes by the pseudonym "tante" online, quipped in response to Sutskever's tweet that "it may also be that this take has no basis in reality and is just a sales pitch to claim magical tech capabilities for a startup that runs very simple statistics, just a lot of them...."

Leon Dercynski, an associate professor at the IT University of Copenhagen, ran with the same idea. "It may be that there's a teapot orbiting the Sun somewhere between Earth and Mars," he bantered. "This seems more reasonable than Ilya's musing, in fact, because the apparatus for orbit exists, and we have good definitions of teapots...."

These critics, it should be noted, are not wrong to point out the outlandishness of Sutskever's claim — it was not only a departure for OpenAI and its chief scientist, but also a pretty unusual comment to make, given that up to this point, most who work in and study AI believe that we're many years away from creating conscious AI, if indeed we ever do.

Sutskever, for his part, seems unbothered by the controversy.

"Ego is (mostly) the enemy," he said Friday morning.

The Media

Are TED Talks Just Propaganda For the Technocracy? (thedriftmag.com) 151

"People are still paying between $5,000 and $50,000 to attend the annual flagship TED conference. In 2021," notes The Drift magazine, noting last year's event was held in Monterey, California. "Amid wildfires and the Delta surge, its theme was 'the case for optimism.'"

The magazine makes the case that over the last decade TED talks have been "endlessly re-articulating tech's promises without any serious critical reflection." And they start with how Bill Gates told an audience in 2015 that "we can be ready for the next epidemic." Gates's popular and well-shared TED talk — viewed millions of times — didn't alter the course of history. Neither did any of the other "ideas worth spreading" (the organization's tagline) presented at the TED conference that year — including Monica Lewinsky's massively viral speech about how to stop online bullying through compassion and empathy, or a Google engineer's talk about how driverless cars would make roads smarter and safer in the near future. In fact, seven years after TED 2015, it feels like we are living in a reality that is the exact opposite of the future envisioned that year.....

At the start of the pandemic, I noticed people sharing Gates's 2015 talk. The general sentiment was one of remorse and lamentation: the tech-prophet had predicted the future for us! If only we had heeded his warning! I wasn't so sure. It seems to me that Gates's prediction and proposed solution are at least part of what landed us here. I don't mean to suggest that Gates's TED talk is somehow directly responsible for the lack of global preparedness for Covid. But it embodies a certain story about "the future" that TED talks have been telling for the past two decades — one that has contributed to our unending present crisis.

The story goes like this: there are problems in the world that make the future a scary prospect. Fortunately, though, there are solutions to each of these problems, and the solutions have been formulated by extremely smart, tech-adjacent people. For their ideas to become realities, they merely need to be articulated and spread as widely as possible. And the best way to spread ideas is through stories.... In other words, in the TED episteme, the function of a story isn't to transform via metaphor or indirection, but to actually manifest a new world. Stories about the future create the future. Or as Chris Anderson, TED's longtime curator, puts it, "We live in an era where the best way to make a dent on the world... may be simply to stand up and say something." And yet, TED's archive is a graveyard of ideas. It is a seemingly endless index of stories about the future — the future of science, the future of the environment, the future of work, the future of love and sex, the future of what it means to be human — that never materialized. By this measure alone, TED, and its attendant ways of thinking, should have been abandoned.

But the article also notes that TED's philosophy became "a magnet for narcissistic, recognition-seeking characters and their Theranos-like projects." (In 2014 Elizabeth Holmes herself spoke at a medical-themed TED conference.) And since 2009 the TEDx franchise lets licensees use the brand platform to stage independent events — which is how at a 2010 TEDx event, Randy Powell gave his infamous talk about vortex-based mathematics which he said would "create inexhaustible free energy, end all diseases, produce all food, travel anywhere in the universe, build the ultimate supercomputer and artificial intelligence, and make obsolete all existing technology."

Yet these are all just symptoms of a larger problem, the article ultimately argues. "As the most visible and influential public speaking platform of the first two decades of the twenty-first century, it has been deeply implicated in broadcasting and championing the Silicon Valley version of the future. TED is probably best understood as the propaganda arm of an ascendant technocracy.
Earth

Florida is So Cold Iguanas are Falling Out of Trees 110

"The U.S. National Weather Service Miami-South Florida warned the public on Sunday that immobilised iguanas could fall out of trees," reports Reuters, "due to unusual cold temperatures across the region. "Iguanas are cold-blooded. They slow down or become immobile when temps drop into the 40s (4-9 Celsius). They may fall from trees, but they are not dead," the service said on Twitter.

Temperatures in South Florida reached a low of 25 degrees Fahrenheit on Sunday morning, according to the National Weather Service, and high temperatures on Sunday were expected to remain in the upper 50s to low 60s.... Although most of the reptiles will likely survive this period of immobilisation, zoologist Stacey Cohen, a reptile expert at Palm Beach Zoo in Florida, said freezing temperatures were a threat to their survival and pointed to a cold snap in 2010 that wiped out a large number of the population.

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